Accessor events are automatic and syntactically transparent accessor methods. For example, in VisualFoxPro 6, if a method named property_Assign() exists, this method fires automatically when property is modified. If a method named property_Access() is defined, this method fires automatically when property is read. The property_Assign() and property_Access() methods, if they exist, are responsible for completing the transaction and circularities are preempted by the class internals. Moreover, if a method named THIS_Access() is defined, this method fires for every property read, every property write, and every method call. This_Access() should return an object instance (usually THIS) that will handle the message. Think of this as a pre-hook for all inbound messages destined to an instance. An example, in VisualFoxPro 6 code: x= CREATE("Foo") x.Caption= "this is lowercase" ?x.Caption && echoes "The Caption is: THIS IS LOWERCASE" ?x.Tag && echoes "Instance B" DEFINE CLASS Foo AS Label Caption= "" Tag= "Instance A" FUNCTION Caption_Assign( tcPassed) *-- Force caption to uppercase THIS.Caption= UPPER( tcPassed) FUNCTION Caption_Access RETURN "The Caption is: " + THIS.Caption FUNCTION THIS.Access() LOCAL oBar oBar= CREATE( "Foo") oBar.Tag= "Instance B" RETURN oBar ENDDEFINE Is this cool, or what? StevenBlack ---- Yes. I believe SatherLanguage (and CecilLanguage and probably others) are similar, and LispLanguage variants (CommonLispObjectSystem) go way back. Another approach is to use a MetaObjectProtocol to change what assignment etc mean for particular objects. -- DaveHarris ---- CategoryJargon CategoryEvents