This is a fun activity. Something that must be experienced at least once. It doesn't sound like a very nice game. If you've never experienced it before, here's how it goes (one example anyway): Start by identifying a serious problem. Then blame someone. Blaming involves: * Point a finger directly at someone unrelated to the problem * Come up with some unfounded false accusation to apply, clearly implicating the other person * State it loudly and unashamedly * Watch that person shrivel in terror The goal is to keep the BlameSession going as long as possible. Remember, at no point in time is anyone allowed to offer a serious remedy of the actual problem. Bonus points for blaming people not involved in the meeting but keeping the BlameSession alive. The only way to end a BlameGame occurs when it seems inevitable that the BlameSession cannot continue. At this point, election of a ScapeGoat should occur. See also WorryDrivenDevelopment. ----- Please do not read CulpableGoat! It is not part of WorryDrivenDevelopment. ----- CategoryGame