The person who signs your checks (or otherwise determines the life of your project) expects a return on that investment. Therefore, deliver things that ''they'' consider valuable as quickly as possible. '''Possible Techniques:''' * AskForGoals * PlanningGame * IncrementalDelivery * BusinessValueFirst '''Anecdotes:''' * CthreeProjectTerminated * KayJohansonsXpUniverseExperienceReport ---- I just had an interesting realization: XP ''doesn't'' DeliverValue! It delivers value to the OnsiteCustomer, not to the person who signs your checks. Interestingly, the two anecdotes included above both involve failures as a result of this dichotomy. --JimLittle CategoryProtoPattern | CategoryProcessPrinciple