A high level retained mode system which intentionally completely abstracts media and time using the functional language description based programming paradigm. Part of Microsoft's direct media api, a member of the directx family. This baby is somewhat of a surprise, a slick functional component architecture available on all borg desktops! -- SimonArmstrong ---- Quote from http://www.activewin.com: : DirectAnimation provides unified, comprehensive support for animation, streaming, and integration of diverse media types, such as 2-D vector graphics, 3-D graphics, sprites, audio, and video. Because it is a COM API with an underlying engine/run time, DirectAnimation's functionality can be accessed by a wide variety of programmers and authors: ** HTML authors can animate their Web pages without any programming. The DirectAnimation is included as part of the IE4 minimum install ** Scripting authors using Microsoft?Visual Basic?Scripting Edition VBScript ) or JScript can utilize Dynamic HTML to create animated Web page properties. ** Programmers using Java, Visual Basic, and Microsoft?Visual C++? can develop ActiveX?controls or full applications with multimedia support and interactivity. ---- Is it any good? Please check out: * http://www.p-richards.demon.co.uk/danim/danim_main.htm * http://www.pcprogramming.com/ * http://www.microsoft.com/DirectX/dxm/help/da/c-frame.htm#default.htm ''I did a lot of work with DirectAnimation when I was at Microsoft back in 97-99. My opinion, which was also shared by a lot of other people was that Direct Animation sucked, to put it bluntly. -- CurtisBartley''