Any mechanism for implementing polymorphism that is external to the definition of the object displaying polymorphic behavior. Switch statements based on a type code are probably the simplest of such mechanisms. There are other, more ingenious mechanisms, available as well: * The paper "External Polymorphism -- An object structural pattern for transparently extending C++ concrete data types" by Cleeland, Schmidt, and Harrison cleverly combines dynamic binding and the template mechanism. http://www.cs.wustl.edu/~schmidt/PDF/External-Polymorphism.pdf * The GenericFunction (which is used by the TranslatorPattern) uses a hashtable with class names as keys and corresponding functions (see FunctionObjectPattern) as values. * MultiMethods -- methods that are polymorphic on all of their arguments rather than one. Implemented in languages such as CommonLispObjectSystem, DylanLanguage, CecilLanguage, and NiceLanguage. These are useful for ExternalPolymorphism even if having a single (polymorphic) argument, as they can be implemented without changing the underyling class. * TableOrientedProgramming? :) Also see OnUnderstandingTypes. ---- It should be said that, while ExternalPolymorphism is often necessary (particularly in languages with unsubclassable features) it should be avoided wherever possible. It breaks the encapsulation inherent in OOP. Better to rely on the public attributes of an object than it's type - even if that means defining enums to describe the type's features. For example, ground-vehicle is subclassed to Car and Bus. Class Ferry checks whether type is Car or Bus to determine where to store Bus, because Bus is larger. However, a Minibus, subclassed from Bus, can fit in the same space as a Car - so a larger Bus slot is wasted. If attributes were used, this mistake would have been avoided. A common multimethod example is RockPaperScissors. By using extrinsic polymorphism, you require that subclasses of Scissors always be treated as Scissors, even if they have all of the attributes and features of Rock. Rather, it would make more sense to define an enum "Rock, Paper, Scissors, Other" and simply have each class return an entry from that on request. Thus, it would be painfully obvious to subclassers how the behaviour worked, rather than having inscrutable information hidden in an externally dispatched system. In other words: only use ExternalPolymorphism if you are forced to - usually if you have no control over the design of the classes you work with. -- MartinZarate ---- A polymorphic method on an object can be thought of as a sort of super function. That is, it is one conceptual function that has several implementations that are customized according to the dynamic type of the object they are bound to. As long as the different implementations support LiskovSubstitution it appears to clients as if there is only one function. Implementing this conceptual function using InternalPolymorphism causes the custom implementations to be cohesive to the types that specialize them so that when a new type is added it contains its own specialization of each polymorphic function it is associated with. ExternalPolymorphism causes the custom implementations to be decoupled from the types upon which they are specialized and allows them to be cohesive to some other location. When a new function is added it contains its own specialization for each type it is associated with. So instead of messages being polymorphic with respect to the objects that they are sent to, we have functions that are polymorphic with respect to the object(s) that are passed to them as parameters. In the imperative sentence: "Joey, hit that ball!", "Joey" is an active noun and "ball" is passive. InternalPolymorphism allows objects in an active role to vary their behavior based on their type. ExternalPolymorphism allows the behavior of objects in a passive role to vary based on their type. ExternalPolymorphism makes it difficult to add new types because when a new type is added every relevant function that is implemented with ExternalPolymorphism must be found and specialized for the new type. On the other hand, InternalPolymorphism makes it difficult to add new functions because every implementing type must be updated with a new function definition. Actually, ExternalPolymorphism makes is hard to add new types '''if functions need to be defined in one block''', like in FunctionalProgrammingLanguage''''''s with functions defined by PatternMatching. It poses no problem if each case of a function (method) can be defined independently, like with MultiMethods and PredicateDispatching. ---- Where can the "External Polymorphism" paper be found? -- TedNeward Here: http://www.cs.wustl.edu/~schmidt/PDF/External-Polymorphism.pdf It's also available in MoreCPlusPlusGems starting on page 417. -- ChrisCleeland ---- Does anyone have an idea how to implement/fake ExternalPolymorphism in Java? I'm tired of instanceof. -- MichaelSchuerig You could use a dialect of Java that supports MultiMethods. See for instance the NiceLanguage. This solution requires that you use another compiler than javac (but java bytecodes are generated). On the other hand, the advantage is that the compiler, understanding what your are doing, can provide you with a nicer syntax, meaningful error messages, and can perform more static checking. S''[from ExternalPolymorphism] Does anyone have an idea how to implement/fake ExternalPolymorphism in Java? I'm tired of instanceof. --MichaelSchuerig'' The key pieces would be a hash table and a static method. Since the static method will use it, the hash table should probably be static too. The static method takes an Object parameter and implements polymorphism by calling getClass() on the Object, using the resulting class as a key into the hash table to retrieve the implementation code and then delegating the call to that code. The implementation code should probably be an instance of an inner class that implements an interface with a method that takes an Object parameter, converts it to it's proper type and then performs the desired operation. -- PhilGoodwin Sounds like an instance of CollectionAndLoopVsSelectionIdiom. -- MichaelSchuerig Except there's no loop hash table lookups are much faster than the linear time it takes to loop through an array - at least if you have more than a couple of items. -- pg But hash tables have the drawback that they don't take subtyping into account. -- ms Hmm, yes, that's interesting, you'd either have to fill the table with all the types you were going to use (often workable) or implement a best-fit algorithm in order to determine which code to execute when an exact match can't be found. -- pg You'd have to reimplement MultipleDispatch. Actually, someone has already done this. See MethodThread. -- ms I don't see the relationship. I mean, you ''can'' implement MultipleDispatch as part of GenericFunction, that would be very useful, but I don't see why you'd have to. You just need a mechanism to search for entries that match one of the antecedents of the type in question. - pg But that ''is'' single dispatch, and in a language like Java you now have a method that is associated with two classes; it dispatches on both. -- GrahamHughes Polymorphism is where you have a method that is associated with more than one class and dispatches at runtime based on dynamic type information. InternalPolymorphism is when that method is owned by the classes that it can dispatch to - the classes elaborate the dispatch mechanism by defining which code will finally implement the call. ExternalPolymorphism is when some agent other than the classes owns the right to elaborate the dispatch mechanism. SingleDispatch is a kind of Polymorphism where the dispatch mechanism works against a single dynamic type. I don't know of any InternalPolymorphism implementation that doesn't use SingleDispatch. MultipleDispatch is where more than one dynamic type is used to make the dispatch decision. ExternalPolymorphism allows and even seems to inspire MultipleDispatch as well as dispatch based on information other than type information. So if you just replace InternalPolymorphism with ExternalPolymorphism you'll probably end up with SingleDispatch, but you will probably find yourself wanting to extend that to MultipleDispatch later. -- PhilGoodwin I realize now why Matz decided that Ruby would have Monkey Patching--it's a great way to implement ExternalPolymorphism without actually having to use multimethods. (SwitchedToRubyFromPython -- well, more accurately, StillLovePythonTryingOutRuby.) ---- So is the Unix "sort" command a good example of ExternalPolymorphism? -- AnonymousCoward ---- I am surprised the reflection has not entered this conversation. Here is a good example of how one can get ExternalPolymorphism through reflection. public class D''''''oubleDispatchReflector { // Methods public D''''''oubleDispatchReflector(); public D''''''oubleDispatchReflector(object subject, string methodName); public M''''''ethodInfo D''''''ispatchTo(object[] args); public M''''''ethodInfo D''''''ispatchTo(object arg); public M''''''ethodInfo D''''''ispatchTo(object subject, string methodName, object[] args); public M''''''ethodInfo D''''''ispatchTo(object subject, string methodName, object arg); // Properties public string M''''''ethodName { get; set; } public object Subject { get; set; } // Fields private string _MethodName; private object _Subject; } public M''''''ethodInfo D''''''ispatchTo(object subject, string methodName, object[] args) { Type[] typeArray1 = new Type[args.Length]; int num2 = args.Length - 1; for (int num1 = 0; num1 <= num2; num1++) { typeArray1[num1] = args[num1].G''''''etType(); } M''''''ethodInfo info2 = subject.G''''''etType().G''''''etMethod(methodName, typeArray1); if (info2 == null) { throw new I''''''nvalidOperationException("There is no method for that signature."); } return info2; } Subject is the Object that contains all implementations that would have be available polymorphically. M''''''ethodName is the name of the method that would have been available polymorphically. Now first lets just focus on one arg. The arg would be the object that you are externally providing polymorphism for. An example is base class Exception. I wish MS and Sun had implemented the VisitorPattern on their Exception classes. But they didn't, so what is a guy to do. ExternalPolymorphism to the rescue. I can provide a class E''''''xceptionHandler as the Subject to D''''''oubleDispatchReflector. public class E''''''xceptionHandler { // Methods public void Handle(Exception exception); public void Handle(IOException exception); } Now I can try { throw new IOException("This is a test."); } catch (Exception ex) { D''''''oubleDispatchReflector E''''''xtPoly = new D''''''oubleDispatchReflector(new E''''''xceptionHandler, "Handle") E''''''xtPoly.D''''''ispatchTo(ex) } Just to close the loop I wanted to do something like try { throw new IOException("This is a test."); } catch (Exception ex) { ex.Accept(new E''''''xceptionHandler) } So let's take it up a notch. Remember that D''''''ispatchTo accepts multiple arguments or an array of objects. Now this is where I start to get out of my experience. From my perspective some pretty wild things can be do with this. I come from a .NET background (VB, C#) so this so not something you normally see done. I am nervous to use it much as I have no wisdom to temper my application of the tool. Have Fun -- JayFlowers CategoryPolymorphism