Turtle graphics is a style of computer drawing based on preserved state (position and orientation) and a small number of operations against that state (forward, turn, pen up & down). SeymourPapert promoted (invented?) turtle graphics and the associated turtle geometry as a simplification that made computers and algorithmic thought accessible to kids. The state was called the ''turtle'' and programs taught the turtle how to draw. See LogoLanguage. ---- to draw-a-box forward 10 turn 90 forward 10 turn 90 forward 10 turn 90 forward 10 turn 90 to draw-a-window draw-a-box turn 90 draw-a-box turn 90 draw-a-box turn 90 draw-a-box turn 90 http://c2.com/wiki/turtle.gif ----- A Lindenmayer System is a 3-dimensional turtle graphics system tuned to draw fractals. FractalLifeEngine is an example of one: http://flea.sourceforge.net/fast_example.png. http://flea.sourceforge.net